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Hello, consider being able to use it in webGL, for simple and casual games, thank you very much for this great work!!!

I will try to update the platformer controller with an alternate jump method that won’t require physics engine :)

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Hello, very complete product, I haven't had time to look at everything yet, but I have a question regarding the RPG pack: Does the plugin only support the 4 directions (up, down, left, right) or can we also do 8 directions (+4 diagonal directions, for isometric topdown rpg)?

Thanks! glad that you found the product useful, I believe the RPG controller is for now locked to 4 directions only. But I can extend it to have 8 direction controls as well. The RTS point-and-click controller has 8 directions support, which can also be implemented in the RPG controller if needed.

Great ! if you can put 8 directions, it will save me time, so I will wait for the update!

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Glad that you like the controller pack, I will look into this jump animation issue, afair this is how it is supposed to work, when you hold down the jump key, the player should stay in jump loop, this is also to make them visually aware that they are constantly jumping now, most of the games do this, but still I will look into this and maybe add an option to have fall animation as well, even when holding the jump key down and will try to fix and patch an update. 

Just added a quick fix and updated the controller with the patch, you can download the updated extension, make sure to delete the old one from your CC extensions directory. The fall animation issue is now fixed. :)

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Great extensions have already purchase a few. But what I haven’t seen in any CC game is isometric cameras for the 2.5d game style . Kenny shapes have some great iso tiles and 2.5d models but I can’t get the camera Settings right

Yeah, the isometric camera is not yet supported in Coppercube, but maybe in future versions, there will be an orthographic projection for isometric games.

You can still do isometric on coppercube on the only condition that you must do your level design on 2d computer graphics software like gimp or photoshop or even aseprite.

Yeah, but having a proper orthographic camera just like in the editor itself would be cool to have in the published games as well.

Yes that would be great too, let's hope it is for the next CC update.

Hi, does 2d controllers work with meshes that have fbx animation? Thanks 

No, unfortunately no, as it is a 2D controller it is supposed to work with 2D sprites and 2D images only ( Planemeshes/Billboards), no 3D FBX file is supported. However Coppercube does come with an inbuilt FBX model and animation support, so you won't be needing this tool, you can already do everything in CC with the inbuilt tools and plugins.