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Hi, I'd like to use it with WebGL; even tho I'd need to get rid of some parts. 
Can you tell me what I need to change to get it working for WebGL?
I've tested it; but after Texture loading I'm getting the following error within the console.log: behavior_Character_selection: TypeError: a.hd is not a function

Thanks - Awesome work!

Update: I do see your script within CC; but how can I edit it like you've shown it in your video (VSCode).

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Hi there, unforunately I didn't tested it for webGL as my  main development environment is windows based, but I think that it should work just fine for webGL too. I will test it for webGL and will provide you further information regarding webGL.
For editing the script , you need to go to your CopperCube extensions directory generally located at Documents/Coppercube/extensions/

and look for "behavior_Character_selection.js" file and then you need to open it in (VS Code) so that you can edit it as per your requirements.

Thanks for the purchase :) Glad that you like it. :)

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Would be great if you could have a look at WebGL - I'm a bit lost....
Also I'm only interested in the script; I won't publish it or use any of these images/characters. I do respect the artwork and the work all these artists put into it. Awesome job!

You probably should sell the script by itself; with a test-ccb scene which includes free images only. It would be the same for you; without infringing other artists work.

Thanks for the script!

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As you can already see, I am not selling the images and textures, you can already download these images from hundreds of sites available on the internet. If you have read the description of the page then I have already mentioned it in text that I don't own any right to the assets used in this project and I don't recommend using them in the project I am only selling the code (behavior) for the selection of the characters.
I respect the work of artists as well, and just for your satisfaction, I will replace the texture images with free images. 

I also tested it on webGL but I think it won't work on webGL. It doesn't load the game at all for me. Maybe due to the texture size and resolution.

Thanks again. Even I won't use it now; its part of my test collection if I'm building something new - perfect!

Hi, I just tested it for webGL and found that the behavior code does work for the webGL as well, however, there is a bug in CC that when you have your camera setup in top-view mode, it won't render the game and the screen will appear black, So arrange the UI elements relative to a different camera mode like Front view, Leftview or any other view and everything will work just fine.