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This is really great. I have one suggestion/request. This system is assuming that it would only be used for enemy AI. I totally understand why it would be set up this way, but I find my self in a situation where I would like my player to move along a path. The main issue would be that I would need to be able to control it's movement along the "path". So what I suggest/request is to have a variable for the "Speed" property. This way a dev (me) can set it up so that when a key is pressed the "Speed" variable can be set to 0.05 (or what ever) and when it's released, it can be set to 0. This way the player can start or stop on it's journey around the path. This could also offer a dev more control with enemy AI. They could use this to decide when an enemy AI should start on the path.  What do you think? Does this make sense?
Thank you

Проверил, всё замечательно работает. Благодарю.