Fade objects v1.5 (CopperCube Extension)
A downloadable Shader
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A CopperCube Shader Action that allows you to set opacity or fade-in, or fade-out any 3D object.
This is the updated version of the shader that was available on my website https://vazahat.github.io
What's New:-
- Updated parameters in the behavior
- It now uses the TimeMs parameter to animate with fade-in, fade-out
- The new parameter Target_Opacity can contain a value between 0 and 1 so that the user can set the desired opacity for the fading process.
To instantly set a desired opacity just put in the Target_Opacity and set TimeMs to 1.
Watch the video tutorial below for better understanding, however the tutorial was for the initial version:
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Glitched Velocity |
Genre | Platformer |
Tags | 2D, 3D, Animation, coppercube, Game Design, Game engine, Shaders, vazahat, Visualization |
Download
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Click download now to get access to the following files:
action_JIC_fade_object_v1_5.zip 3.5 kB
Comments
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Very cool. I tested it out on the default cube, and noticed that there's a noticeable pop on the object just before it starts to fade. It's like the object pops off and back on. Am I doing something wrong or is there a way to fix this?