Version 3.1
Light Shader v4.1 » Devlog
Updated the Custom Light Shader for Coppercube to version 3.1.
Added a new feature, now Light's visibility data gets automatically captured and used for toggling light on and off.
You can change the visibility of the light in Coppercube's default light attributes of "Visible". It is now possible to create blinking lights.
Files
ccb_shader_custom_light_v3.1.zip 75 MB
Mar 03, 2022
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Light Shader v4.1
Custom Light Shader v4.1 for CopperCube 6 Game engine
Status | Released |
Category | Assets |
Author | Glitched Velocity |
Tags | Asset Pack, Creative, Game engine, Shaders, Visualization |
More posts
- Update v4.1May 29, 2023
- Major Update v4.0May 24, 2023
- Update v3.4.1Jul 26, 2022
- Update version 3.4Jul 25, 2022
- Update v3.3 ( Added Fog support)Jul 12, 2022
- Update v3.2Apr 04, 2022
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