Update v3.2
Light Shader v4.1 » Devlog
New in v3.2:-
- Added Normal Depth Parameter, It can be used to give your Normal Maps a better depth perception. Use a value near "0" to give more depth details, higher values will decrease the depth details. For example "0.01" will give more depth details than "0.1".
- Normal depth will affect the Specularity, You might need to adjust the specular strength and normal strength to get better results.
Files
action_create_point_light_v3.2.zip (No Demos) 8.8 kB
Apr 04, 2022
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Light Shader v4.1
Custom Light Shader v4.1 for CopperCube 6 Game engine
Status | Released |
Category | Assets |
Author | Glitched Velocity |
Tags | Asset Pack, Creative, Game engine, Shaders, Visualization |
More posts
- Update v4.1May 29, 2023
- Major Update v4.0May 24, 2023
- Update v3.4.1Jul 26, 2022
- Update version 3.4Jul 25, 2022
- Update v3.3 ( Added Fog support)Jul 12, 2022
- Version 3.1Mar 03, 2022
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